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ELAB – Electronics Laboratory Volume 3: Programming
Available Educational STEM Arduino Included New CE Marking

ELAB – Electronics Laboratory Volume 3: Programming

The third level of the STEM program for children aged 10 to 14. 12 chapters, over 30 programming experiments, original Arduino Nano R4 and ELAB Nano Breakout included. From circuit to code: sensors, alarms, and programmable line-following robot.

This kit completes the path started with Volume 1 and Volume 2. Recommended for those who already have a foundation in analog electronics.

€74,00
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Fast shipping: delivered within 3 business days

In stock: ships within 24h of ordering

Free returns within 30 days

100% secure payment
CE Marking
Manual included
Original Arduino Nano R4
Designed in Italy
Dedicated support

Original Arduino Nano R4

Genuine Arduino microcontroller with ELAB Nano Breakout Board and USB-C cable included

30+ Coding Experiments

From your first Blink to analog pins, from the serial monitor to the interactive Simon game

Safe and Certified

USB powered, no soldering, CE marked. Safe for kids aged 10 and up

Simon Game

The final project: an interactive game with LEDs, buttons, and sounds, programmed from scratch

The Kit

Write the Code.
Control the Real World.

Volume 3 introduces kids to programming with Arduino: the bridge between electronics and computer science. This isn't abstract coding — it's writing code that lights up LEDs, reads buttons, makes sounds, and builds a genuine interactive game.

Every chapter alternates theory and practice: you learn a concept and immediately apply it by building a circuit and writing the program that controls it. The path culminates in the Simon Game, a final project that brings together everything you've learned.

  • Original Arduino Nano R4 with proprietary ELAB Nano Breakout Board
  • 10 progressive chapters from the history of programming to the Simon game
  • Digital and analog pins: input, output, PWM, sensors, and trimmers
  • Serial monitor to view data and debug in real time
  • Piezo and music: generate tones, melodies, and build a keyboard with buttons
  • Simon Game as the final project: LEDs, buttons, buzzer, and arrays
10
Chapters
30+
Experiments
100+
Components

What's in the box

Everything You Need to Start Coding

Over 100 professional-grade components, ready to use. No additional purchases needed.

🤖

Arduino Nano R4

The genuine Arduino microcontroller, the heart of the kit

1 piece
📌

ELAB Nano Breakout

Proprietary breakout board with pin labels and ON/OFF switch

1 piece
🔌

USB-C Cable

To connect Arduino to your computer: power and program upload

1 piece
💻

830-Point Breadboard

Prototyping base for building solderless circuits

1 piece
💡

Colored LEDs

Blue, red, green, yellow, and white for all experiments

25 pieces

4 Band Resistors

100Ω, 220Ω, 330Ω, 470Ω, 1KΩ, 10KΩ

60 pieces
🔼

Buttons

Tactile buttons for digital input and user interaction

5 pieces
🔄

10KΩ Trimmer

Potentiometers with shaft for variable analog input

3 pieces
🎵

Buzzer

Piezo to generate sounds, frequencies, and melodies

1 piece
🔌

Jumper Cables

Cables of different lengths for connections

Full set
🔋

9V Battery Clip

With header for external circuit power supply

1 piece
📖

Illustrated Manual

10 chapters with step-by-step explanations, code, and illustrations

1 copy

The learning path

10 Chapters. From the First Blink to the Simon Game.

A progressive path starting from the history of programming and leading to the creation of a complete interactive game.

1

A Journey Through the History of Programming

From Ada Lovelace to the Jacquard loom, from ENIAC to modern languages and Arduino.
How we got to programming.

Theory
2

What is Programming?

The cooking recipe as a metaphor for code. Programming languages,
compiler and the first lines of code.

Theory
3

Hardware and Software

The difference between hardware and software. Microcontroller, CPU, Flash, RAM.
Firmware vs. software.

Theory
4

Introducing Arduino

The Arduino platform, Nano R4, IDE, and ELAB breakout board. Installation
and environment setup.

Theory Practice
5

Our First Program: Blink!

Setup and loop, compilation, upload. The blinking LED: the classic "Hello World"
of electronics. The delay() function.

Practice Code
6

The Discrete World: Digital Pins

HIGH and LOW, AND/OR logic, digitalRead, buttons, if/else, variables, for loop.
Build a programmable traffic light.

Practice Code
7

The Continuous World: Analog Pins

analogRead, trimmer, 0-1023 values, conversion to Volts. analogWrite and PWM
to control LED brightness.

Practice Code
8

Displaying Data: The Serial Monitor

Serial.begin, Serial.print, real-time debugging. The serial plotter to graphically display sensor data.

Practice Code
9

The Piezo: Let's Make Music!

The buzzer, the tone() function, frequencies, and musical notes. Create melodies and build
a 4-button piano.

Practice Code
10

The Final Project: The Simon Game!

4 LEDs, 4 buttons, 1 buzzer: program a memory game with random sequences,
sounds, and arrays. The culmination of the journey!

Final Project Code

Who is it for?

From Circuit to Code

Ideal for those who have completed Volumes 1 and 2, curious kids ready to code, and teachers looking for a complete STEM pathway.

🧑‍💻

Kids 11–14 years old

Middle school students ready to program. Ideal for the third year of the STEM path. They learn to write code that controls LEDs, sounds, and interactive games.

👨‍👩‍👧

Parents and Families

The perfect gift for those who have already loved Volumes 1 and 2. An educational activity that combines electronics and coding, culminating in the creation of a real interactive game.

👩‍🏫

Teachers and Schools

Third year of the three-year ELAB program. Introduces programming with Arduino in a guided and progressive manner. Aligned with National STEM Guidelines and computational thinking.

Why choose Volume 3

Program. Create. Play.

Here's what makes Volume 3 the natural culmination of the ELAB journey.

Original Arduino Nano R4

Not a clone, but the original Arduino Nano R4. The most used microcontroller in the world for education, ready to use with the ELAB breakout board.

ELAB Nano Breakout Board

Proprietary board with pin headers, integrated ON/OFF switch, and included breadboard. Designed to simplify connections in the classroom.

Simon Game

The final project: a memory game with 4 LEDs, 4 buttons, and a buzzer. Random sequences, sounds, and arrays: the thrill of playing with your own code!

Computational Thinking

Variables, conditions, loops, functions, and arrays: the basics of programming applied to real circuits. Cross-cutting skills for the future.

Support Software

Smart AI assistant, pre-configured Arduino IDE, circuit drawing engine, and real-time help for teachers and students.

Born in Italy, for the Italian School

Tested for 2+ years in real classrooms. Aligned with National Guidelines. Designed and produced in Italy with quality components.

What They Say About Us

Verified Reviews

Experiences of those who chose Volume 3 for their children and classes.

"The transition from analog electronics to programming was natural. The kids built the Simon game and wouldn't stop challenging each other! The breakout board greatly simplifies connections in the classroom."

Prof. Laura M.

Technology Teacher, Middle School – Rome

"My son completed all 3 volumes. With Volume 3, he really learned how to program: from the Blink sketch to the piano with buttons, and even Simon. Now he wants to create his own projects! You can really feel the quality of the original Arduino."

Giulia F.

Parent – Milan

"The serial monitor has changed the way kids understand code - they see data in real-time. The piezo chapter excited them. The three-year ELAB pathway is the best STEM investment we have made."

Mr. Paolo D.

Mathematics Teacher, Middle School – Naples

Frequently Asked Questions

Do you have any doubts?

Find answers to the most common questions about the ELAB Volume 3 kit.

Do I need to have completed Volumes 1 and 2 first?

It is recommended but not mandatory. Volume 3 focuses on programming and revisits basic electronics concepts (LEDs, resistors, breadboards). Those with prior experience with Arduino or basic electronics can start directly. For an optimal learning path, we recommend following the order 1 → 2 → 3.

Do you need a computer? Which operating system?

Yes, you need a computer to write and upload programs to Arduino. The Arduino IDE is free and available for Windows, macOS, and Linux. The connection is made via the USB-C cable included in the kit.

Is the Arduino original?

Yes, the kit includes an original Arduino Nano R4, not a clone. The original Arduino ensures full compatibility with the IDE, firmware updates, and official support. The ELAB Nano Breakout Board is specifically designed for this model.

What age is Volume 3 suitable for?

Volume 3 is designed for children aged 11 to 14 (third year of middle school). The manual explains programming with clear analogies and illustrations. It can also be used by beginner adults who want to learn Arduino.

What can I build with Volume 3?

With Volume 3, you will program: blinking LEDs (Blink), programmable traffic lights, dimmer LEDs with PWM, light sensors with serial monitor, a musical keyboard with buttons and a buzzer, and as a final project, the Simon Game — a memory game with random sequences of lights and sounds.

Is it safe for boys?

Yes, the kit is CE certified. Arduino is powered via USB from the computer (5V), so it operates at a very low voltage. It does not require soldering and all activities are designed to be safe and replicable.

Can I use it at school? How many kits are needed per class?

Absolutely! ELAB was created for school use. The recommended structure is 1 kit for every 3-4 students with one computer per group. Lessons can be organized into 45-60 minute modules. Volume 3 is designed for the third year of a three-year STEM program.

What are the shipping times?

The kit is shipped within 24 hours of the order and delivered within 3 business days throughout Italy. You will receive a tracking code via email to follow the shipment.

Can I return the product?

Certainly. We offer free returns within 30 days of purchase. If the product does not meet your expectations, we will refund the full amount, no questions asked.

Write the Code.
Build Your Game.

Complete the ELAB course: 10 chapters, over 30 programming experiments, original Arduino Nano R4, and the Simon Game to program from scratch.

€74

VAT included
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CE Certified